No, Cinderia does not support crossplay.
No, Cinderia does not support crossplay at this time. Players are limited to playing within their own platform's ecosystem. Cross-progression is not supported, so your saves stay tied to the platform you play on.
Cinderia is available on the following platforms:
| Feature | Supported | Details |
|---|---|---|
| Crossplay | No | Players are limited to their own platform. |
| Cross-Progression | No | Saves and unlocks stay tied to each platform. |
| Split Screen / Couch Co-op | No | Online multiplayer only — no shared-screen play. |
No — Cinderia does not support cross-progression. Saves and unlocks stay tied to the platform where you earned them.
No — Cinderia does not offer split screen or couch co-op. To play together, each player needs their own system running the game.
Cinderia is a fast-paced 2.5D isometric roguelite action game set in a dark fantasy world consumed by corruption. Players choose from 4 playable characters, each with a pool of 180+ skills to unlock and combine with 130+ equipment pieces, passives, and spellcards across procedurally generated runs. Combat is designed around rhythm and fusion — combining different ember types and spellcards reshapes your skills on the fly, ensuring every run plays differently. The Early Access build includes the main chapter content, the full build system, sanctuary progression, and the core combat loop. A true story ending and additional characters, bosses, and skills are planned for future updates and the 1.0 release.
Co-op is something the MyACG Studio team is actively discussing and paying attention to based on player feedback. However, because Cinderia was built primarily around a single-player experience, implementing co-op would require careful planning and fitting into the broader development schedule. The developers have been explicit that they do not want to rush co-op in at a lower quality level, and that improving single-player content remains the current priority. Whether and when co-op will arrive will depend on how Early Access development progresses.
Cinderia entered Steam Early Access on March 30, 2026 at $17.99. The developer expects the Early Access period to last roughly 6 to 8 months, though it could extend to up to 15 months depending on development progress — and has committed it will not exceed 2 years. The price is expected to increase at the 1.0 release. The developers have taken an iterative approach to development, actively listening to community feedback through Steam and their Discord.
No, Cinderia is single-player only at launch. The developers have mentioned co-op as something they're discussing and monitoring player interest in, but it has not been confirmed or given a timeline.
No console release has been announced. Cinderia is currently in Steam Early Access for PC (Windows) only, and no additional platforms have been confirmed.
Cinderia is $17.99 USD during Early Access. The price is expected to increase when the game reaches its 1.0 full release.
The developers estimate Early Access will last around 6 to 8 months, though it could take up to 15 months depending on progress. They've committed to not exceeding 2 years.
It shares DNA with both — fast-paced action roguelite combat with deep build customization. Cinderia distinguishes itself with its ember-and-spellcard fusion system, which reshapes your skills mid-run, and its dark fairytale setting. It's a 2.5D isometric game rather than a side-scroller.
Cinderia launches in Early Access with 4 playable characters, each with their own pool of 180+ skills. Additional characters are planned for future updates.
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