No, Guildrun does not support crossplay.
No, Guildrun does not support crossplay at this time. Players are limited to playing within their own platform's ecosystem. Cross-progression is not supported, so your saves stay tied to the platform you play on.
Guildrun is available on the following platforms:
| Feature | Supported | Details |
|---|---|---|
| Crossplay | No | Players are limited to their own platform. |
| Cross-Progression | No | Saves and unlocks stay tied to each platform. |
| Split Screen / Couch Co-op | No | Online multiplayer only — no shared-screen play. |
No — Guildrun does not support cross-progression. Saves and unlocks stay tied to the platform where you earned them.
No — Guildrun does not offer split screen or couch co-op. To play together, each player needs their own system running the game.
There is no local co-op, split-screen or shared-screen play. Guildrun is played by one person at a keyboard or controller, on Windows or Mac.
There is no online play in Guildrun. It is a single-player PvE autobattler roguelike, where you build a team of heroes and watch them fight waves of monsters, so there is no co-op, no PvP and consequently no crossplay to configure. The only social layer is asynchronous: the endless mode keeps leaderboards, so you can compare runs with friends without ever playing in the same session.
Guildrun is solo by design and does not need other players. Because there is no multiplayer component, it does not depend on a live connection to play, and the demo includes mid-run saving so you can stop and resume a run at your own pace.
What is playable today is a free demo, released on 16 July 2026, from Leyline — a studio whose lead designers have credits on Hearthstone and The Bazaar. The demo is unusually large for the format, with 25 heroes, 180 specialisations, 300+ relics, 100+ items, eight difficulty tiers and an endless mode with leaderboards. It drew more than 10,000 peak concurrent players in its opening weekend. The full game is scheduled for Steam in 2027, and there are no announced console or mobile versions, so the crossplay picture is unlikely to change before then.
Crossplay does not apply to Guildrun. It is a single-player autobattler roguelike with no multiplayer, co-op or PvP of any kind, so there is nothing to play across platforms.
No. Every run is single-player. The only way to measure yourself against other people is the endless mode leaderboards, which are asynchronous rather than live play.
Only the free demo, which released on 16 July 2026. The full game is scheduled to launch on Steam in 2027.
The demo runs on PC (Windows) and Mac via Steam. No PlayStation, Xbox, Nintendo or mobile versions have been announced.
Yes. Since there is no multiplayer component, Guildrun does not rely on other players, and the demo supports mid-run saving so you can play at your own pace.
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