No, Vampires: Bloodlord Rising does not support crossplay.
No, Vampires: Bloodlord Rising does not support crossplay at this time. This cinematic vampire survival RPG launched January 30, 2026 in Early Access exclusively on PC with 4-player co-op for building imposing castles and hunting across medieval Sangavia. While you can't crossplay between Steam/Epic/GOG yet, console versions arrive late 2026 with crossplay status TBD. Since there is no cross-platform support, cross-progression is also unavailable.
Vampires: Bloodlord Rising is available on the following platforms:
Vampires: Bloodlord Rising supports up to 4 players in online co-op where you form a vampire clan to rule the medieval Balkan-inspired world of Sangavia. All co-op activities are supported: collaborative castle building (design multi-level gothic fortresses together), hunting for blood (feed on humans and beasts), fighting the Inquisition, exploring dungeons and swamps, managing vampire thralls, and experiencing the branching story with individual moral choices. Voice chat is not built-in, meaning that players will need to rely on Discord or platform-specific voice systems.
Yes, Vampires: Bloodlord Rising is fully playable solo without an Internet connection. Playing alone as Dragos offers a focused horror experience where you make all decisions independently, choosing whether to embrace vampiric bloodlust or protect the people of Sangavia despite your curse. Solo players control all castle building, clan management, and story progression. The open world scales for single players, and you can shapeshift into a bat to explore alone. All story chapters, cinematics, side quests, and endgame content are accessible in single-player.
No, Vampires: Bloodlord Rising does not support local split-screen co-op. All multiplayer is online-only, with each of the 4 players needing their own PC and copy of the game.
Vampires: Bloodlord Rising is currently listing it's compatibility with Steam Deck as Unknown, but further informations might be released once we get closer to the game full release, coming in early 2027.
As an Early Access title launching January 30, 2026, Vampires: Bloodlord Rising will likely have bugs, balance issues, and performance problems addressed during the 12-month Early Access period. The developers explicitly state the Early Access version offers only one-third of the planned final content. Console players must wait months (possibly into 2027) for PS5/Xbox versions. The ambitious scope (open world, base building, co-op, cinematic story) may lead to technical challenges during Early Access.
Vampires: Bloodlord Rising supports up to 4 players in online co-op. You can play solo or team up with 1-3 friends to build castles, hunt for blood, and explore Sangavia together as a vampire clan.
No crossplay has been confirmed. The game is PC-only at Early Access launch (Jan 30, 2026), and it's unclear if Steam, Epic, and GOG versions can play together. Future console crossplay details are unknown.
Yes, both are vampire survival games with castle building and co-op. However, Vampires: Bloodlord Rising uses third-person over-the-shoulder perspective (vs V Rising's top-down), emphasizes cinematic storytelling with branching choices, and is set in a medieval Balkan-inspired world called Sangavia with a strong narrative focus.
Yes! Shapeshifting into a bat is a core vampire power that lets you explore Sangavia's open world from the skies, discover hidden areas, and travel quickly across mountains, forests, and swamps.
The Standard Edition costs €19.99/$19.99 USD. Higher-tier editions (Moonweaver's, Companion, Ultimate) include cosmetics, digital books, soundtrack, and a vampire cookbook.
Approximately 12 months. The developers plan to exit Early Access in early 2027, with the full 1.0 version containing at least three times more content than the EA launch.
Vampires: Bloodlord Rising features a cinematic story with dramatic twists, branching choices, and multiple endings based on your decisions. You play as Dragos, torn between blood hunger and protecting people. The story coexists with sandbox castle building and open-world exploration.
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